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Are you trying to get rich content onto IOS devices without using the App Store? HTML5 is one possible way, but what about WebGL?
Have a read of this advanced article (targeted at developers) if you are interested: http://atnan.com/blog/2011/11/03/enabling-and-using-webgl-on-ios/
Heads-up via Why WebGL-based browserCAD can't run on iPads - WorldCAD Access
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